In previous episodes of this long-running series looking at the world of high-quality audio, at every point we’ve stayed in the real world of physical audio hardware. From the human ear to ...
Use Geometry Nodes to create particles, use node shader to partially cover the object and Use Modifier to create chaos of ...
OctopusEffects, #aftereffects In this video I will show you how to create a 3D scene using 2D image layers. The images used ...